Gaming & Esports

Gaming & Esports

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Damiano Bordoni
Damiano Bordoni
Curator - Videogames Historian
Arkanoid srls - La Storia del Videogioco
24 JUNE
25 JUNE
26 JUNE
I Patagarri - Live Concert I Patagarri - Live Concert
Valerio Lundini & I Vazzanikki - Live Concert Valerio Lundini & I Vazzanikki - Live Concert
Dardust - Live Concert Dardust - Live Concert
Ditonellapiaga - Live Concert Ditonellapiaga - Live Concert
N.A.I.P. - Live Concert N.A.I.P. - Live Concert
Opening Ceremony Opening Ceremony
24 june 11:50 - 12:20
30 min
Sport is undergoing a profound transformation driven by technological innovation. Following an introduction by Dr. Vaccaro, Martina Santandrea will moderate a discussion with four innovative sport tech startups—Futura Tech Company, Alteres, Viknlab, and Tepy—which will present their solutions and visions for the future of sport, spanning technology, performance, engagement, and new business models.
24 june 12:40 - 13:10
30 min
24 june 14:30 - 15:00
30 min
An interview retracing the career of Antonio Moro, better known as ITOMI, in the world of video games. From co-founding Vae Victis Games, a racing game studio, to his journey with Lega Nerd, and on to his most recent editorial projects. A journey through development, creativity, and pop culture, exploring how his passion for gaming evolved from directly creating video games to celebrating them through the Storie di Videogame and Pixel series, which explore the origins and cultural impact of the titles that shaped entire generations.
24 june 15:20 - 15:50
30 min
How do you nurture a young talent and guide them toward a professional career? In this talk, I discuss Build Ur Legend, the process by which Kranos works with each player like a rough diamond: identity, method, growth, and vision. An approach that professionalizes the individual and strengthens the entire esports ecosystem.
25 june 11:50 - 12:20
30 min
A dive into two projects that blend video games and historical reconstruction:Umbricii Ludus, set in ancient Rome and voiced in Latin,Monastery of San Marco in Florence
25 june 12:40 - 13:10
30 min
A comprehensive journey through the evolution of e-sports, from the earliest pioneering competitions worldwide to today’s competitive landscape.The talk will retrace the key milestones that transformed competitive gaming from a simple pastime into a global phenomenon, analyzing the emergence of the first competitions in Italy and around the world.It will also explore the formation of the earliest e-sports associations and federations, crucial elements in structuring and legitimizing the sector.The focus will then shift to the technological and cultural evolution that has turned e-sports into a full-fledged industry, concluding with an analysis of the current landscape and the future prospects of this rapidly growing universe.
25 june 14:30 - 15:00
30 min
The rise of Artificial Intelligence is accelerating a profound transformation in the way we work, learn, and make decisions. As more cognitive tasks are delegated to digital tools, the phenomenon of cognitive offloading is growing: the tendency to outsource cognitive skills to external systems. This shift creates vast opportunities, but also new challenges for companies, educators, and professionals, who must keep people engaged, motivated, and capable of continuous learning. In this context, gamification and modern engagement strategies can become essential tools to foster active participation, lifelong learning, and the development of increasingly critical skills such as adaptability, critical thinking, collaboration, and autonomous decision-making. This session is designed for managers, HR professionals, educators, and innovators who want to understand how to transform engagement from a simple objective into a concrete driver of growth, learning, and performance.
25 june 15:20 - 15:50
30 min
The talk explores the relationship between different types of video games and the development of soft skills, highlighting how various gameplay dynamics can train specific transferable competencies. It also examines how these insights can be applied to recruitment processes, both through corporate gamification and as an additional tool for observing candidates’ soft skills during job interviews.
25 june 16:10 - 16:40
30 min
A guided introduction to the exhibition in this area.Through stories and curiosities, we will retrace some of the key milestones, meet the protagonists, and explore the innovations that brought video games from small laboratories to worldwide success.We will also focus on one of the greatest legends in video game history: the burial of Atari cartridges in the New Mexico desert in 1983, and how the E.T. video game became infamous as one of the worst games ever made.
25 june 17:00 - 17:30
30 min
Just a few months remain before the debut of Team Italy at the Esports Nation Cup, the global tournament dedicated to competitive gaming, where national teams will face off. Gabriele Catterin, Team Manager of Italy Esports, shares the goals, preparation, and ambitions of the squad that will represent the Italian esports movement in this international journey. We will explore what it means today to compete at the highest level of esports.
26 june 11:50 - 12:20
30 min
How to Tell Stories in Video Games Without Walls of Text and Unnecessary Lore.
26 june 12:30 - 13:10
40 min
In contemporary gaming, the player no longer experiences a neutral environment. Games observe, measure, personalize, monetize, and—more and more often—generate content through AI.Personal data, intelligent NPCs, dark patterns, and automated moderation all raise a new question: who truly controls the player experience, and who is accountable for it?
26 june 14:30 - 15:00
30 min
Have you ever felt at home in a virtual place? Whether it’s the beaches of Animal Crossing, the vast landscapes of Death Stranding, or the cathedral of Anor Londo in Dark Souls, each of us carries a video game location close to our heart. But why does this happen? How can we feel at home in just a handful of pixels? And how does a video game, through its level design, manage to tell stories beyond dialogue?In this talk, Lux and Rhyme from Arcadia Café explore the narrative power of virtual spaces in video games and their potential.
26 june 15:20 - 15:50
30 min
For years, video games have been portrayed mainly through stereotypes: isolation, addiction, wasted time, and violence. But what if we looked at them instead as experiences capable of fostering personal growth, relationships, and valuable skills?This talk explores gaming as a psychological, educational, and developmental space. From Video Game Therapy® and family-based interventions to esports, skill training, and applications in educational and corporate settings, it highlights the potential of gaming beyond entertainment.Through real-world examples and practical insights, we will discover how video games can become a powerful language for self-discovery, communication, resilience, learning from mistakes, and developing new competencies. Ultimately, gaming can serve as a meaningful tool for promoting digital well-being and creating healthier ways of engaging with technology.
26 june 16:00 - 16:45
45 min
Video games have always offered more or less realistic representations of war, and they can also be used as tools for militaristic propaganda. However, there is no shortage of developers who choose video games as an expressive medium to portray conflict situations, with an approach that embraces and intertwines both personal and collective experiences.From Ukraine to Palestine, we will explore stories of pain and hope, all told through the interactive language of video games.